Hey, I’m Clément 👋

I’m a game designer, writer, and developer with a passion for creating and exploring new ideas. Here, you’ll find a showcase of my work—feel free to browse and discover what I’ve been up to!

Featured image of post Century Age of Ashes

Century Age of Ashes

I worked on this fast-paced PVP dragon-riding game after its release. I designed and supervised the production of one major game mode, as well as two minor ones, a new character and four abilities, as well as lots of design research work.

Featured image of post Ducktective

Ducktective

I worked on this demo for my original game idea. In Duck-tective, you play as three ducks under a trench coat, and you have to solve a mystery. Will you quack the case? A comedy-filled project with a unique gameplay that I entirely wrote.

Featured image of post Cuteness Overload

Cuteness Overload

YOUR PET IS SO CUTE, SHOW IT TO EVERYONE, LOOK HOW CUTE IT ISSSSSSSS. Oh. They died of cuteness overload. Oh.

My first game project ever

What brought me to game design? How did it all start? Let's take a stroll down memory lane, as I remember: why did I become a game designer, while presenting my very first video game project.